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Wednesday, March 19, 2014

Android Wear: 5 Things Developers Need to Know

Consumers, at least in the US, will be able to get their hands on the first of the Android Wear devices real soon in the shape of the new Moto 360 from Motorola, which is promised to start rolling out this summer. Google says it is "working with consumer electronics manufacturers, chip makers and fashion brands who have committed to fostering an eco-system of watches in a variety of styles, shapes and sizes" so consumers can expect a whole host of choices to arrive during the course of 2014 and, I imagine, especially as we approach the festive holiday shopping season. But what about the opportunities that Android Wear opens up to app developers, who will be able to extend existing products into this new territory and more excitingly as far as I am concerned come up with entirely new apps that are designed specifically for the wrist as it were? As a developer, here are five things you need to know about Android Wear in order to get started down the road to creating wearable Android apps.
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Co-founder of IT Security Thing Ltd, Davey Winder is a three time winner of the Information Security Journalist of the Year award (2006/2008/2010) and received the prestigious Enigma Award for his lifetime contribution to information security journalism in 2011.



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